Research and Creative Interestslighting, game, art, texture, modeling, video,
Rush Swope received his BFA in Drawing from the University of Louisville and his MFA in Interactive Design and Game Development from the Savannah College of Art and Design. He entered the game industry by working with Guerrilla Games on Killzone 2. He then moved on as an artist for PlayStation All- Stars Battle Royale, Telltales’ Tales from the Borderlands, & Game of Thrones series. With a strong belief that games can be art, he wrote an essay for the “Art of Video Games” exhibition at the Smithsonian Institute’s American Art Museum on ambiguity’s role in the game “Limbo”. He has also worked on the motion capture for the film “Warcraft”. He works primarily with environment art, but enjoys concept art, character modelling, and prototyping. Some of his favorite artistic works include Egon Schiele’s Zwei sich umarmende Frauen, Shinichirō Watanabe’s Cowboy Bebop, and Hideo Kojima’s Metal Gear Solid 4. He is an avid soccer fan, with Arsenal being his favorite club.