B.S. in Game Design

What you’ll do

  • Learn game design best practices
  • Build your technical skills
  • Work with experienced industry veterans
  • Form an interdisciplinary team
  • Take a game from concept to release

Focal areas

Hone your skills by completing nine credit hours within one of five focal areas. The focal areas let you take classes in and outside of the Media School while still taking advantage of the Game Design cohorts, capstone game release, and industry-focused portfolios.

  • Art (2D, 3D, and Animation)
  • Design: Game Design Theory and Practice (including Narrative Design)
  • Management, Advertising and Public Relations
  • Programming
  • Sound

Courses

Your game design courses are a mix of hands-on production classes and seminars in theoretical foundations, with a focus on building individual and team skills.

An integral part of a Media School game design degree is the three-semester workshop, where students work in teams to prototype, demo, and publish an original game. As part of this process, you form your own company and work with students throughout the University, giving you the equivalent of a year of industry experience by the time you graduate.

Student work

The Krilling: Scare Feast! is a Mardi Gras-themed game following a cursed ghost shrimp trying to cure itself. Possess objects, scare hotel guests, and gather ingredients for the special Gator Ghost's Gumbo recipe in this spooky but silly experience.
In Conquering Ciros, play as Nilvor, a reborn lich learning about what happened to his kingdom and his place in this new world.  Fight off hordes of enemies while unlocking new crystals, synergies, and upgrades.
In Rockin’ Racket, players control Harvey, a raccoon screw-up who is trying to manage his siblings’ band by hyping up the crowd, fixing problems, and selling merch. Try to hold together a band of rowdy younger siblings, keep the crowd happy, and manage funds and teenage angst in this punk band management game.
In Go! Save the Queen!, a funny but brutal escort tower defense game, players control an ant colony that protects a series of ridiculous queens–from a corgi to a Roomba–from attacking insects as the queens explore a park. The ants have lost their queen; help them find a new one!

Faculty

Our game design faculty combine industry skills with research savvy. They have decades of experience across the game industry including online games, board games, card games, indie games, and major AAA releases.

Meet Media School faculty

Student organizations

Two students work on creating a video game on their laptop.

GameDev@IU

Student media

GameDev@IU is IU’s game development community, bringing together students of all skill levels, interests and identities to form a supportive and productive learning environment.

Members work, share ideas and learn new techniques in an open and collaborative environment. Individuals can form or join teams to create full games.

Careers

Our game design degree gives you a solid foundation for building your career inside or outside of the traditional game industry. Whether yours skills are in design, art, programming, production, narrative, or something else, you will be able to use your background, IU’s alumni network, and a strong portfolio to get your dream job.

Many students go to work for game software and developer companies, but there are also opportunities with marketing and advertising firms, educational and wellness providers, and even the government.

Learn about the industry

Max Lancaster

It's not enough to follow your dreams — you have to work hard to make them a reality. And The Media School has excellent game professors that will put you on the path to success.

Max Lancaster, BS'16, associate producer at ArtCraft Entertainment
Unreal Academic Partner