Research and Creative Interestsvideo game history and preservation, design culture and history, history and philosophy of technology, cultural studies of technology, cultural and contemporary history, life history of objects and material culture,
I am a Leeds United supporter. In my day-job I am a Professor of Cinema and Media Studies at the Media School, Indiana University. I also co-edit the MIT Press Game Histories Book Series with Henry Lowood. In 2019 I will launch the new online only journal, ROMChip: A Journal of Game History
I have written the following books: Game After: A Cultural Study of Video Game Afterlife (MIT Press, 2014), Edited Clean Version: Technology and the Culture of Control (University of Minnesota Press, 2009), and co-edited The Object Reader (with Fiona Candlin, Routledge, 2009) and Popular Culture: A Reader (with Omayra Zaragoza Cruz, Sage, 2005). Recently I co-edited Debugging Game History: A Critical Lexicon (MIT Press, 2016) with Henry Lowood. My writings on game history appear in many journals and magazines including: American Journal of Play, Cabinet, Design Issues, Design and Culture, Game Studies, Journal of Design History, Journal of Visual Culture, and Reconstruction: Studies in Contemporary Culture. Many of my articles can be downloaded via academia.edu
I am also in the thick of researching my next single-authored book, Atari Design: An Industrial and Graphic Design History of Atari's Coin-Op Cabinets, 1972 - 1979 (Bloomsbury Academic).Future writing plans include a short book on William Higinbotham’s 1958 analog computer simulation, a collection devoted to EA Sport's FIFA, and a book on Cultural Studies and Design.