Game design students demo game projects at Hoosier Expo
Game design students in the capstone sequence presented their projects at the Indiana State Museum Nov. 11.
The work was showcased in the museum’s “For the Win: Hoosier Game Expo” event, which invites the Indiana gaming community to test new games, meet game creators, and learn about game development.
The Media School was among seven participating partners. Students presented four capstone games, set to be published in the spring, including:
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Conquering Ciros is an action game of strategic upgrading where players must defeat the enemies who destroyed their kingdom using crystal magic. The game was created by Deakon Booher, Josh Church, Grayson Clark, Justin Foll, Juliana Hand, Jonah Lukin, Billy Moore, and Trevor Robinson.
- Go! Save the Queen! allows players to control a horde of ants who must protect a series of new and ridiculous queens by drawing pheromone trails. The game was created by Aidan Barrett, Jack Donahue, Cierra Farmer, Matthew Hammans, Braden Marksberry, Omar Mohammed, and Dongxin Tian.
- Rockin’ Racket is a narrative game about a family of raccoons who have to deal with their issues as players try to manage their punk band to greatness. The game was created by Caleb Dougherty, Hamilton Gibson, Gwen Hall, Kenny Harper, Corbin Maze, Jessanay Payton, Kevin Schoonover, Trinity Vaughn, Xander Wilson, and Nicholas Wright.
- The Krilling is a silly horror game where players are ghostly shrimp who possess objects to evoke strong emotion. The game was created by Alex Bognar, Cortland Brock, Michael Buzil, Kylie Fulton, Sage Lazzaro, Zachery Mccurtain, Meggie McMullen, Nevaeh Swaim, and Daniel Udelhoven.