4 student games demo at GDEX
Four student games under development in the game design program’s capstone sequence demoed at GDEX, a game expo that took place Oct. 11-13 in Columbus, Ohio.
The conference was the first public demonstration of the four games, “Oddest Sea,” “High Above,” “This Is Not a Drill” and “Fateful Remedies,” which the students have been working on for about a year.
“Oddest Sea” earned a nomination for Best Audio.