Witch of the Woods
In “Witch of the Woods,” the player is a witch who must gather ingredients in the forest in order to cast custom spells on the flora and fauna. Can you maintain the forest’s ecosystem while fending off the corruption that is plaguing your woods?
Game design students Jay Humphrey, Alex Silvertooth, Reese Needham, Sam Moore, Yincheng Qiu, Nick Navarro, Luke Jeffers, Jeff McCord and Devin Coy created the game in spring 2018 as their capstone project in the three-semester game design workshop.