The media rooms located in the media services center in Herman B Wells library are not meant to be quiet places.
And that’s as good thing as students soon will be allowed to checkout their favorite video games to play on different consoles for fun or for class research. And it’s hard to be quiet when playing games such as the first Sonic the hedgehog on a SEGA Genesis, H.E.R.O on an Atari 2600 or Madden NFL 17 on a PlayStation 4.
Media School professor Raiford Guins is contributing to the future noise level by helping build a collection of historical games, magazines and systems not only to support the school’s game design program, but also to put IU on the gaming world map.
Guins is contributing games from his personal collection to the archive as well as helping the library construct its collection of games, consoles and video game magazines.
The collection of consoles and about 400 video games will be ready for students to check out in March. The library is also building an archive of video game magazines, currently stashed in 78 boxes holding more than 8,000 issues.
“It’s not so much knowing about video games, it’s thinking more about what an institution such as IU can do in terms of claiming a stake or putting a flag in game studies,” said Guins, who joined the faculty last fall.
The collection will enhance the existing IU Libraries Gaming Collection and will provide research and hands-on gaming for students and professors involved in game studies courses, those receiving the school’s bachelor of science in game design degree and those who simply want to play.
Nicholae Cline, librarian for media studies at the Wells Library, saw the video game collection as a way to bridge connections between The Media School and library. Cline contacted Guins to see which consoles and games the IU Libraries Gaming Collection could get for the archive. Guins sent over a list of about 25 consoles and 10 to 20 respective games for each.
Cline said they hope the video game and console collection portrays a sense of progress in the radically changing gaming industry. The library will be home to systems from each generation, from the earliest games to the most recent.
Guins said he thinks the magazine collection will play an especially important role in video game research. Video game magazines can offer important information for research, but they often get ignored or lost.
“Let’s say if you were an avid reader of Nintendo Power in the 1990s, you grow up, you move on and this stuff gets chucked out,” Guins said. Instead of chucking old magazines out, Guins is collecting thousands to be archived.
Guins said these gaming magazines are important because they contain original advertisements, information about how games were conceived and stories about game designers and developers. They offer a window into the organized gaming culture of the ‘80s and ‘90s.
In a broader sense, video games can be windows to the history of computers, television, games and play, he said.
Check out the archive:
Media Services is located near the Bookmarket Eatery in the Wells lower level.
Ask the front desk to check out games and consoles. Students may check out consoles for up to four hours to be played in the library’s media rooms.
- 11 a.m. to 11:45 p.m. Sundays
- 8 a.m. to 11:45 p.m. Monday through Thursday
- 8 a.m. to 8:45 p.m. Fridays
- 10 a.m. to 8:45 p.m. Saturdays
You may retrieve archived magazines in the fall.
- If you have old games or consoles you are willing to donate, contact Raiford Guins and Nicholae Cline.
- Learn about The Media School’s Bachelor of Science in Game Design.
- See the online catalogue of the library’s video games.